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Her magic is likely the cause for The Maw's appearance being bigger than what it's supposed to be) Small Building Level (It's stated that her powers are what control and bound The Maw, with it being stated she even is the force that "keeps the engine going", making The Maw completely function to her will. Superior to both The Show Monster and Dump Monster, whom of which can dig up from and burst from underground, a feat that requires this much force behind it ).
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Treated as physically superior to Six, who herself can rip giant sized planks off the wall and break vases roughly the size of herself. Six's use of the ability showcases that it works on it's own and is essentially passive), Darkness Manipulation (Can become one with and manipulate shadows, in the form of offensive attacks or other means), Stealth Mastery (The Lady is incredibly hard to detect and can actively hide in the shadows, making her presence unable to be seen through normal means), Creation (Gave birth to The Shadow Children, whom of which are spawns of her own darkness), Intangibility (Should be able to take on a similar form to her own Shadow Children, who are intangible and can only be interacted with through light), Reality Warping (Official descriptions of The Lady state that her spells are what control The Maw and that she "keeps the engine running"), Spatial Manipulation (The Maw is much bigger on the inside than it appears)ĭestructive Ability: Wall Level (It's implied that The Lady shattered all mirrors in The Maw, with said mirrors being much larger than average humans. Special Abilities: Superhuman Physical Characteristics, Large Size (Type 0), Life-Force Asorption (The Lady has the natural ability to drain living things of their life essence, with said ability working regardless activity thinks or not. Name: The Lady, The Governess, The GeishaĬlassification: Governer of The Maw, Powerful Sorcerer This action leaves The Lady incapitated and after this, she is killed by Six, with the only remnant of her being the powers she left behind, which entered Six Her final direct appearance within the game is when she engage Six in a dark room where Six would eventually overpower her through the use of mirrors. She later makes an appearance to ambush Six, however she fails and Six escapes her. The Lady is the omnious antagonist of Little Nightmares, being revealed to be the one who runs The Maw and keeps it in balance through her immense magical powers. The Lady first appears in a dream Six is having, where she slowly, yet menacingly, turns to face Six.